I'll add to what Esther just said about quest development (this is a quest creation take).
If people who are so passionate about the game to the extent that they can play entire days without stopping want to contribute towards adding more variety and diversity to the system they should do quest...
I have a response directly to Ade's post I'll put in a spoiler
To my specific opinionated response:
I've heard a couple of sentiments in the past comments about some quests being weaker than others. I would personally just make each quest have their own (quest specific) boost that fits the...