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  1. TrueVision

    Mechonis Server Software

    I was asked this by some other developers in the community. I am far more comfortable as it is my profession to work with the language and environment. That said, it's not without it's challenges. But the challenge is what keeps me motivated, to say that I did it!
  2. TrueVision

    Mechonis Server Software

    I present: Mechonis A project born 50% out of necessity and 50% wanting to push limits. Written in TypeScript, running on NodeJS, lofty feature goals, 2020 here I come! You can find the source here https://gitlab.com/sora3087/mechonis which is also where you can download it. Currently only...
  3. TrueVision

    Merge Combination Errors: combinations are not all correct results?

    @Soly How about this instead? unsigned amp_merge_map[] = { 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x42, 0x43, 0x44, 0x46, 0x47, 0x48, 0x41, 0x45, 0x49 }; ... client->character.inventory[eq_shield].item.data[2] = amp_merge_map[i.item.data[2] - 0x16];
  4. TrueVision

    Larger textures crashing?

    I don't think that was the information I was looking for. Is there any knowledge of what is crashing, if say its an expected texture size or a mismatched UV mapping?
  5. TrueVision

    Larger textures crashing?

    Playing this game on a 4k display is a bit grating when it comes to the textures. I am having some trouble replacing them though. I figured I would go about updating the Now Loading texture (ultimately want to replace the HUD), simple, quick to test. I replaced the static portions with DXT1...
  6. TrueVision

    Question about parsing binary character save data

    Excellent thanks for the extra info!
  7. TrueVision

    Question about parsing binary character save data

    BOSS! Thanks so much! Just to clarify, I guess the flags in p9 are: and then p2 would be the same byte minus the present flag?
  8. TrueVision

    Question about parsing binary character save data

    I have been working on parsing save and item data for a little bit now. I figure this has to have been answered numerous times before but my Google-fu has its limitations. I have parsed other item data but Mags are still a mystery to me. Can anyone point out the binary structure for Mag data in...
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