EDIT: Server maintenance has completed for the SECOND TIME. I had only updated the untekked gamble table the first time. (WOOPS!)
Also fixed a bug that could cause armor and units given out through the quest to have some bad stats. (Which showed up in the bank sometimes...) I'll have to fix...
And just like that, Ephinea's 8th Anniversary event is OVER! We hope you enjoyed the event as put together by the staff this year.
Thank you to everyone who participated and helped work toward achieving all of the reward milestones!
Our next event won't happen until around Halloween, but we...
This game does not have a camera you can control while playing. You can only center the camera. (There is a chat command where you can move the camera, but it is just for picture taking.)
Also, in virtual fullscreen or regular fullscreen, you can quit the game by selecting to quit from the...
Greetings, Ephinea players!
In light of the upcoming Labor Day holiday weekend, the Anniversary event will be extended until September 5th, 2023.
The event will end on September 5th, 2023 at 07:00 UTC.
We hope you've enjoyed it!
Thank you for playing on Ephinea!
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Ephineaの皆さん、こんにちは。...
I lied.
> Everybody
So, it seems the RNG freeze thing in Anguish didn't go over too well.
I've made one final FINAL adjustment to Anguish now and that is to just remove Freeze Traps from Androids COMPLETELY and boost the number of Freeze frames again.
You'll notice the change when running the...
Sounds like a skill issue.
Again, it is supposed to be difficult. You’re not supposed to just run in there and freeze everything to kill.
Find another strategy, suggest a change (that isn’t just making freeze the be all, end all) or don’t play Anguish.
Anguish isn't, and will never be, the main PSO mode on this server.
It's just something for fun and challenge I added a while back.
I'm sorry you feel like you should retire due to changes in a for funsies mode, but you're allowed to feel some type of way.
That said, as someone who shan't be...
I'm also thinking that Anguish will be sort of a future playground for fixes that may be applied to the game so as to not affect the base game at all.
For example, we plan to do the following fixes for Anguish in the future:
- Mericarol stats (Mericarol's stats are currently a copy of Meriltas...
So, let me just HUMBLY APOLOGIZE to start out this post. I realize I have put out a few updates quickly in the span of a day or two for a niche mode, but I have been meaning to tweak Anguish for a while and I should have let some ideas bake more in my head as well as test more before releasing...
Sorry to do this to you, but I'm going to be adjusting things one final time. (I think I missed the mark on the adjustments and Freeze is now too good.)
News post about to be posted.
Again, sorry!
Edit: Updated the game to v1482 which adjusts the length of Arrest and Freeze status effects on monsters due to the EVP changes. Please see below.
Server maintenance has been completed.
With the brief server maintenance, the following changes were made to the game:
- The amount of boost you...
There will be a brief server maintenance at 13:00 on August 30th, 2023 UTC time. (In about 7.5 hours from this post...)
We don't expect the maintenance to last longer than 10-15 minutes or so.
Thank you for understanding.
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日本時間 8月30日 22:00より、簡単なサーバメンテナンスを実施予定です。...
Small update was done to the game today with version 1481 of the Ephinea client.
These changes only affect Anguish mode players:
- Monster movement speed is no longer modified for Anguish mode. On the higher difficulties of Anguish, monsters sometimes would move so erratically that they'd get...