The maintenance for 6th September has finished, and anniversary event has now concluded! We hope you had a great time, and will continue to enjoy PSO!
The Hunters Boost Road has also been changed for this month:
- Mop-up Operation #1
- Endless Nightmare #1
- Endless Nightmare...
Because the "balance" we strive for is something close to the original game. We are not striving for some sort of modern rebalance, or a "fun rebalance", this isn't the server for that.
If you didn't get anything from the event, there is nothing wrong with the event, you were just unlucky and...
This is just a reminder that the Chef in the Anniversary Event Shop will be leaving once the event ends on 6th September.
She will not be coming back for future years, so if you have any spare items she accepts that you want to trade in, now is the time to do it!
That is all...
It appears that in certain parts of the world, the upcoming Monday is a holiday.
As such, we've made the decision to extend the annivery event until 6th September, 19:00 UTC.
We hope you enjoy playing on Ephinea this weekend!
Are you alright?
Your points are certainly valid but um... nice prose.
Of course though, your post does touch upon an important point: When players are new, they don't really want advice on how to go fast or necessarily what to use for optimal gameplay, they just like to discover things, and...
To try and drive the point a little further, let's talk about one of the most divisive weapons amongst newer and older players: Spread Needle.
When you're new, and don't know a lot about the inner workings of the game, Spread Needle seems to be one of the strongest and coolest weapons. It has...
One of the main issues is that a lot of advice comes off as "you are playing wrong, you should do it right like me", but experimentation and discovery is a huge part of games like this, and some people just like playing in a certain way even if it might not be efficient - for example playing a...
The random HBR system is generally stronger anyway, as it usually rolls at least 1 or 2 powerful eligible quests.
The random change was made because people said HBR was feeling too samey and boring, nothing to do with power balance.
There's these things called quests which change the layout of the enemies and the path you take through levels! There's so many of them and sometimes new ones get added!
But answering seriously, we're not going to add new things like this to Ephinea anyway. If you're bored of PSO, it's time to...
The only thing that's not better than playing during regular times is EXP, so I'm just going to hazard that this person is upset because we're not doing big EXP boosts for extremely fast levelling, which is not really what Ephinea is about.
Gigantic EXP boosts will never happen again, by the...
Before Ultimate, it doesn't really matter. People there are either focusing on levelling really fast (so it doesn't matter too much what you're doing), or just chilling by playing some levels and seeing what there is, so they're not gonna care what you're doing.
And the in Ultimate, the answer...
I think this is because you may be approaching the game as a level grind - once you get to the 140-150 range, people stop doing this and treat it as an item grind.
When you do that, you get to 200 without realising it.
Personally I don't think the EXP grind is really that punishing either...
You are projecting what you want the game to be and what you feel are issues with the game onto what you think Ephinea should be, not what it is.
Ephinea is here to provide PSOBB for people to play, not your fantasy game. If you're bored or frustrated with the game, quit.
This isn't a problem, if you feel like you're stuck/done with PSO, maybe it's time to stop playing instead of expecting the game to change for you.
There aren't going to be changes to make "endgame progression" any faster.
People leaving/quitting a game isn't the negative thing you make it out...
Events are whatever we want them to be.
And we decided that events that completely overshadow the regular game and encourage people to only play or do certain activities during events are not what we want them to be.
That's all there is to it.