Search results

  1. MagicLuthee

    PSOGC HiRes HUD (for use with Dolphin emulator)

    Project Goal : - Recreate the look of the original UI but in High Resolution Project Details : - It is not an upscale. - Made in Illustrator / Inkscape which means "master-files" are resolution-independent. Shortcomings (as of right now) : - Replacing all occurences of in-game font(s) is...
  2. MagicLuthee

    Echelon's skins & modifications

    Hey your text wasn't complete BS on those shop signs at least ^_-. I did my own spin on it too lol (cf. previous post) I made some adjustments to Tools Shop texture and did Guard Shop sign too. (thanks to vectors I can output any crazy resolution I want/need, it's especially useful for signs or...
  3. MagicLuthee

    Echelon's skins & modifications

    @Echelon Sorry to hear you're not well. I have psychological issues, been stable only for a year and a half, life's tough. To challenge myself I've been trying to loosely imitate one of your "Tools Shop" texture in vectors. (Base PSOGC texture is 64x32 px) Here's 3 hours of work u_u (Featuring...
  4. MagicLuthee

    I made stylised PSO Fonts

    Hi, I'm MagicLuthee a.k.a Eleriaqueen. A while back I made fonts called "PSO-Square", "PSO-Bevel", and "PSO-Round". Sorry but downloads are no longer available.
  5. Iconw_bfg

    Iconw_bfg

  6. Iconw_railgun

    Iconw_railgun

  7. Iconw_rocket

    Iconw_rocket

  8. Iconw_shotgun

    Iconw_shotgun

  9. MagicLuthee

    Quake 3 - IconiQ Project

    Hi, I started a small side-project called Q3-IconiQ. It aims to provide high resolution replacements for Quake III 's "Simple Items" (icons). Making them look authentic is also a goal of this project. Why though ? (In 2018) I played Q3 with friends and was shocked by how blurry icons (that...
  10. Iconw_bfg@8x

    Iconw_bfg@8x

  11. Iconw_railgun@8x

    Iconw_railgun@8x

  12. Iconw_rocket@8x

    Iconw_rocket@8x

  13. Iconw_shotgun@8x

    Iconw_shotgun@8x

  14. Q3-IconiQ

    Q3-IconiQ

    Quake 3 Icon Replacements
  15. MagicLuthee

    Soly's Stash

    Hello Soly, does your PSO string tool catch all strings when converting to json now that you un-hardcoded some of the code for PSOGC ? What I'm wondering is if during the Bin -> JSON -> Bin process some strings are lost or not, and if it actually is the best way to edit these files (I know no...
  16. New Design (img 4-a)

    New Design (img 4-a)

  17. New Design (img 3)

    New Design (img 3)

  18. SIF

    SIF

    Section ID Finder (for the web)
  19. MagicLuthee

    Echelon's skins & modifications

    On that subject Aleron Ives, I'd really like to be able to make a font for my mod but PSO seem to use a whole bunch of different versions of it's "characters palette", it's really weird and I think unless I replace them all with a custom file not all text in the UI is changed. Do you know what's...
  20. MagicLuthee

    Echelon's skins & modifications

    With Vector Graphics you are able to export any resolution you may want out of the art without it ever getting pixelated (unless you want it to be so). There are many caveats though, one of which is that Vector Art is quite awkward to make if you're used to regular digital art.
Back
Top