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  1. Sodaboy

    Support for ARM64?

    It definitely works on ARM64. It runs fine in VMware Fusion on a MacBook Air M4 with a default Windows install and the redistributables. I installed mine into the default EphineaPSO user folder and settings save and what not. Seems something else is up with your setup.
  2. Sodaboy

    Screenshots when using Vulkan are black

    Try not using Clean Capture or try using it. May not be much I can do about this otherwise. Also, if you’re on Linux and it works on Windows instead, also a no idea. :)
  3. Sodaboy

    Ephinea Launcher (3.5.0) and DLL update (1.860) for April 29th, 2026 (ランチャーおよびDLLのアップデート 4/29)

    Doesn't sound like a Steam Deck issue but more like a network connectivity issue. Can't really help troubleshoot that one for you. Make sure you've got a strong Wi-Fi signal to your Steam Deck. Make sure your router isn't experiencing any oddities. Ensure your ISP isn't doing anything weird...
  4. Sodaboy

    A bunch of minor bugs

    Edit: Woops, apparently I'm wrong! Will look at #1, #2, and #5 myself at some point in the very near future.
  5. Sodaboy

    Random Crashes

    I made another bug which I solved same day, which is why the lobby crash. Thanks for the update!
  6. Sodaboy

    Ephinea Launcher (3.5.0) and DLL update (1.860) for April 29th, 2026 (ランチャーおよびDLLのアップデート 4/29)

    OK, I put an updated DLL on the patch server. Please let me know if it helps. (v1.862) Thanks.
  7. Sodaboy

    [Closed] Several launcher UI strings are hardcoded in online.exe and cannot be translated via online.user.ls

    Okay. Most of this has been fixed and new launcher is live on the in-game patch server. I didn’t fix the FAQ or D3D API stuff. Maybe will get to it later. Out of time right now.
  8. Sodaboy

    Ephinea Launcher (3.5.0) and DLL update (1.860) for April 29th, 2026 (ランチャーおよびDLLのアップデート 4/29)

    Sorry, had to update to v1.861 today to fix a problem with stack corruption.
  9. Sodaboy

    Random Crashes

    OK, this should be fixed with v1.861 from the patch server. LMK
  10. Sodaboy

    Random Crashes

    Hello! Investigating this. May have found the culprit.
  11. Sodaboy

    Ephinea Launcher (3.5.0) and DLL update (1.860) for April 29th, 2026 (ランチャーおよびDLLのアップデート 4/29)

    Hello, we've just pushed out an updated DLL and launcher. DLL version was updated to version v1.860 and the launcher was updated to v3.5.0 The two versions in conjunction with each other provide the ability to use different versions of dgVoodoo and dxvk which provide Direct3D 11, 12 and Vulkan...
  12. Sodaboy

    Game Crashin

    If 11 causes lag, just go to 9. You'll lose the ability to lock your screen or respond to full screen UAC prompts while playing the game, though. Also, screensavers will crash the game, but it'll probably be more stable in your situation. You could try Vulkan too and see what it do, but...
  13. Sodaboy

    Game Crashin

    I imagine you're probably using the Direct3D 12 API. Try changing to 11, 9 or even 8.
  14. Sodaboy

    Cannot connect after updates.

    Yeah, I don't know anything about that, hopefully you can figure out which version of Winlator breaks it. I know with the changes to the DLL, en4cer and MoonWalker both can connect and play now. (Spoke to them both in DMs.) Thanks for finding that out for others, though!
  15. Sodaboy

    Cannot connect after updates.

    Updated DLL (v1.855) with some different tech. en4cer was able to successfully get into the game afterward. Hoping it also works for others.
  16. Sodaboy

    Cannot connect after updates.

    I don't have an Android phone or device.
  17. Sodaboy

    Cannot connect after updates.

    Full disclosure: For years, we used to use VMProtect to protect parts of the code in the DLL. We haven't been able to update VMProtect since shortly after the Ukraine war started due to the whole thing with US + Russia sanctions and VMProtect blocking US/UK purchasers from buying or updating...
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