Server maintenance concluded for June 2nd, 2019

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Sodaboy

Sodabob
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Update: Another maintenance has taken place for June 2nd, 2019.

The following additional changes were made:

- Now, in addition to needing to be in the right episode and area, the party has to be lead by the proper section ID for it's badge to drop. (E.g. Only a Viridia lead party can drop the Viridia badge.)

- Fixed a problem with the badge location table. I forgot to include Seaside in the CCA group and Seabed Lower was not dropping the Seabed badge.

- Area patterns no longer scale up with Anguish difficulty increases. It was decided amongst the staff that the best percents should come from the later areas. Untek rate still remains high.

(First find announcements will trigger again due to ships restarting.)

Previous maintenance had the following changes:

- The Hunters Boost Road was changed. The new road consists of Endless Nightmare #4, Phantasmal World #4, and War of Limits #4.

- Charge weapons lack of appearance in the shops has been fixed.

- Banner "chime" no longer heard for banners that are not a GM announcement.

- Permanently fixed a problem with weapon type drops in Anguish. (This was already patched in memory a few days ago, just compiled the permanent change in the ship binaries now.)

- Team ranking points will now be reset at the start of every month. You will still keep your team points, but the ranking on the lobby leaderboard will be reset. We are thinking of some sort of reward system for the top teams which appear on the board each month, but no rewards have been thought out... yet!

- You can now wrap non-stackable tools.

- The Summer Scavenger Event returns for 2019. This event will run from June 2nd, 2019 until June 16th, 2019.

We previously had this event in 2017, though it wasn't very popular. This event will be similiar, but there are some changes to make it more appealing.

Please click here to read how the event has changed this year!
 
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Apologies for the longest maintenance in the history of Ephinea, ever. (Well, except that one time items were distributed to a ton of characters in a maintenance.)

Anyhow, I made a coding error that I had to track down. It took some time.

Didn't notice the problem while testing the update single player. Should have tested it multiplayer first.

Again, many apologies! We hope you continue to enjoy playing on Ephinea!
 
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