honeydrew
Mom
- Gender
- Male
- Guildcard
- 42001503
1: lames drop normally in game with a kill count byte of 0000 rather than the correct 8000. this is fixed upon changing blocks after getting 1 or more kills.
2: max kill count in server data is 32767. getting 32768 kills on a lame and changing blocks will result in the lames kill count rolling back to 0. i could see this causing some very unjust grief to any player trying to achieve a very high kill count on a lame.
this also means that attempting to unseal a lame with between 32768 and 42767 kills will result in a normal unseal client-side, but failed unseal server-side. changing blocks will roll the kill count back by 32768, and change the excal back to a lame.
1 is probably fine, but 2 i feel could use some tweaking. idk how all the coding and stuff works so ill let yall admins decide whether to do anything/what to do at all
love yall
2: max kill count in server data is 32767. getting 32768 kills on a lame and changing blocks will result in the lames kill count rolling back to 0. i could see this causing some very unjust grief to any player trying to achieve a very high kill count on a lame.
this also means that attempting to unseal a lame with between 32768 and 42767 kills will result in a normal unseal client-side, but failed unseal server-side. changing blocks will roll the kill count back by 32768, and change the excal back to a lame.
1 is probably fine, but 2 i feel could use some tweaking. idk how all the coding and stuff works so ill let yall admins decide whether to do anything/what to do at all
love yall