Recent content by JustAStrayThought

  1. J

    Editing weapon / enemy behaviour?

    Hmmm. Not to keen on c or C++ cause last time I tried editing some code for the DC PSO server I change a bunch of values and none of it stuck, for some reason no changes I made to the code affected the game. I heard someone ported at least part of the code to C# though, it's what I've been...
  2. J

    Editing weapon / enemy behaviour?

    Is there a way, presumably by running my own local server, to edit weapon and enemy behaviour, e.g. remove the delay at the end of the mechgun combo, etc.? And while we're at it, would it also be possible to spawn / move enemies out of bounds in some way so e.g. you could fight Seabed enemies...
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