It's true, and the short answer is everything.
Animation strides are done per frame, and they're done in both the update and render logic. Enemy and player actions can change based on their animation (again in both the update and render logic). Many attacks and objects in the game count frames...
There is no 4p version. It's the same version of the quest, but the quest script dynamically checks the number of players and which switches are pressed.
Do you have a recording of this or even a screenshot with all 3 players on the pressure plates?
I took a look at the quest script and I spent about 20 minutes trying a bunch of combinations of players and switches ingame. Everything seems to work. Every frame in Mine 2, the quest gets the...
My game becomes a slideshow when I use D3D11 and I know I'm not the only one who experiences this. 12 is mostly fine for me but stutters when loading into an area sometimes.
That message has nothing to do with addons. If you see the addons ingame, then you already installed them and you won't need that Visual C++ redistributable.
No idea what that WindowsErrorReporting event is for, but it's unrelated to PSOBB.
That Direct3D error message means something else...
Go into advanced_config.txt and change the camera zoom level stuff.
If /shortcuts is enabled on your char, CTRL+L reloads the file ingame.
It's going to be really jank because some maps don't mark the ceiling as map collision.
I think this was an existing issue with how read_pso_str worked in the addon because of how it built the returned string. It also never worked if the character name included actual multibyte chars.
Should be fixed via https://github.com/jtuu/psochatlogaddon/pull/17
Nah no idea. Looks like this is how imgui just renders text when it starts at a specific X pos. The highlighted lines are a single text call so it wraps back to the beginning.
You would probably have to add something new to the base plugin to get around this that specifies the cursor's X...
Probably better to ask in a PSOGC community.
Are you playing on a patched gamecube ISO or vanilla? There is a common 'mag reverser' patch somewhere that makes some changes to how it works. The trigger by default has lower priority than another trigger check which causes it to rarely activate...
Yes and no.
Monsters essentially have base stats like player characters. That's what the Enemies page shows.
They have attacks with different stats much like characters have weapons with a defined range and angle too (although sometimes these attacks are hardcoded to never miss, or to apply...
The Easter Event has begun! Event Eggs can drop from any killed enemy. These items can drop at 1/2000 in Normal, 1/1800 in Hard, 1/1200 in Very Hard, and 1/500 in Ultimate. Event Eggs also receive a boost to their drop rate in the RBR quests (+15% with 1 player, +20% with 2 players, and +25%...
Easter Event 2025
April 6th - May 4th
The Easter Event on Ephinea has begun! During the Event, you will be able to find Event Eggs dropping from all enemies which can be used in the event shop. The Easter lobby theme is active for the duration of the event meaning Egg Rappies can spawn in VR...
Xpadder doesn't replace pad buttons. It makes pressing a pad button also send a keyboard input.
So when you hold RT, your A button is still going to send an ordinary A press.