- Gender
- Male
- Guildcard
- 42000044
Update: 09/20/2017
Some other things today:
Update: 09/19/2017
Here's the update for today, thanks to Soda.
Moving away from the weekly milestone boost system, we'll be implementing a new boost system that provides all players with a scheduled, consistent boost system. These boosts do not have to be earned, they are automatically applied.
This is to give a variety to the boosts that occur, and so that something is always happening instead of periods of nothing and something.
We hope you enjoy playing on Ephinea
Some other things today:
- Spirit was dropping a little too soon. Fixed.
- Problems with the Jukebox queue should now be resolved.
Update: 09/19/2017
Here's the update for today, thanks to Soda.
- Purist Mode now only affects the user. However, rare enemy rate will use the creator's mode as there can't be separate rare enemy rates.
- There is no longer a Hardcore game type. Hardcore players will just make Normal games, however they have lost their rare enemy boost because of this.
- Normal players can no longer use Moon Atomizers or Reverser on Hardcore players to save their Scape Dolls.
- Spirit should now drop appropriately in all difficulties and modes.
- New weekly rotation boost system has been implemented, read below for details.
Moving away from the weekly milestone boost system, we'll be implementing a new boost system that provides all players with a scheduled, consistent boost system. These boosts do not have to be earned, they are automatically applied.
- Week 1: Drop Anything Rate +25%
- Week 2: Rare Enemy Rate +50%
- Week 3: Rare Drop Rate +25%
- Week 4: Experience Rate +50%
This is to give a variety to the boosts that occur, and so that something is always happening instead of periods of nothing and something.
We hope you enjoy playing on Ephinea
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