Hit% lowering resistances is probably the most sane way to add this. Of course it would have to be low enough to only be relevant on the tech boosting weapons (ie. a smaller booster than what they provide), otherwise Forces will just run around with the cheapest 100h they can find. With that in...
Don't see why this shouldn't be added as a command instead. Surely this is far more difficult to code as a unit and people will just complain that they have to waste a slot on it when they play with randoms.
+1. This is why we shouldn't be judging and telling FOs what to do. It's extremely annoying when you are already battling against constant knockdown to be hassled in chat as well. Unfortunately this happened to me far too often.
Having good quality FOs starts with actually having people wanting to play FO and I'll tell you that it's no fun at all when you are being told how to play every 5 minutes. No other class gets hassled this much.
Even with Jellen and Deband, our DFP is low enough due to merge that in large...
Deleted my reply because I can't find a way to be nice about it and it's not worth getting banned over. I'll just say that I disagree with most of what you said and leave it at that.
In the end, I trust the judgment of the admins regarding this rebalance and they are certainly smart enough to...
Would completely devalue hs because of box runs and anyway, you can't arbitrarily set hit% drops like that.
It drops often enough already, just play more Desert.
I have replied on discord but I'll put it here as well.
Sold this for 3pd
Sold this for 30pd
Not really interested in selling but I would take 2pd.
Yes, if still interested.